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Trademark

MEXICO86

DEAD

Updated: 06 Sept 1993

Serial Number

73491758

Filed: 26 Jul 1984

Registration Number

1430857

Registered: 03 Mar 1987

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Class 006

Common metals and metal construction materials

Unknown Mark Type

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Unknown Mark Type

Information about this mark type is not available.

Mark Literal Elements: MEXICO86

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 3S15 - Unknown Mark Type

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

006

Goods Class

Common metals and metal construction materials

What this class covers:

This class covers raw and semi-finished metal products, including building materials like steel beams, nails, and pipes. It also includes common metal goods like safes, locks, and metal containers. Items must be primarily made of metal to fit in this category. Finished goods, such as furniture or jewelry, fall under other classes.

In simple terms: Metal materials that build everything from skyscrapers to simple tools

First Use in Commerce

21 Jul 1984

First Use Anywhere

21 Jul 1984

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

21 Jul 1984

First Use Anywhere

21 Jul 1984

014

Goods Class

Precious metals, jewelry, and timepieces

What this class covers:

This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.

In simple terms: Jewelry, watches, and luxury accessories that define style

First Use in Commerce

21 Jul 1984

First Use Anywhere

21 Jul 1984

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

21 Jul 1984

First Use Anywhere

21 Jul 1984

020

Goods Class

Furniture and related products

What this class covers:

This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.

In simple terms: Furniture and home décor that make spaces functional and stylish

First Use in Commerce

21 Jul 1984

First Use Anywhere

21 Jul 1984

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

24 Jul 1984

First Use Anywhere

24 Jul 1984

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

21 Jul 1984

First Use Anywhere

21 Jul 1984

Legal History

Status DateAction Taken
06 Sept 1993CANCELLED SEC. 8 (6-YR)
03 Mar 1987REGISTERED-PRINCIPAL REGISTER
02 Dec 1986PUBLISHED FOR OPPOSITION
02 Nov 1986NOTICE OF PUBLICATION
07 Jul 1986CORRESPONDENCE RECEIVED IN LAW OFFICE

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