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Updated: 05 Sept 1991
APPLICATION/ Withdrawn/Abandoned
Serial Number
74075461
Filed: 05 Jul 1990
Owner
Attorney
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Scientific and electronic apparatus, including computers and software
Specific design elements protected
No description available.
Words or letters in plain text without any specific font style, size, or color claim.
Mark Literal Elements: SMART COOKIES
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 1000 - Standard Character Mark
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Precious metals, jewelry, and timepieces
What this class covers:
This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.
In simple terms: Jewelry, watches, and luxury accessories that define style
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Paper products, stationery, and office supplies
What this class covers:
This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.
In simple terms: Paper goods, books, and office supplies used every day
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Household utensils, kitchenware, and glassware
What this class covers:
This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.
In simple terms: Kitchenware and household tools that make life easier
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Textiles and textile goods
What this class covers:
This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.
In simple terms: Fabrics and textiles used for clothing, bedding, and décor
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Clothing, footwear, and headgear
What this class covers:
This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.
In simple terms: The fashion items you wear, from shoes to hats
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
0
First Use Anywhere
0
Service Class
Scientific and technological services, including software development
What this class covers:
This class includes software development, scientific research, and IT services. It covers cybersecurity, AI development, and patent research. If a company works with technology or science to innovate, it belongs here. However, business consulting fits under Class 35.
In simple terms: Tech and science services, including software development and R&D
First Use in Commerce
0
First Use Anywhere
0
Status Date | Action Taken |
---|---|
05 Sept 1991 | ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE |
28 Jan 1991 | NON-FINAL ACTION MAILED |
01 Dec 1990 | ASSIGNED TO EXAMINER |
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