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Trademark

BINKY

DEAD

Updated: 03 Jul 2000

Serial Number

74170992

Filed: 28 May 1991

Registration Number

1786048

Registered: 03 Aug 1993

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Class 021

Household utensils, kitchenware, and glassware

Unknown Mark Type

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Unknown Mark Type

Information about this mark type is not available.

Mark Literal Elements: BINKY

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 3S13 - Unknown Mark Type

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

31 Dec 1970

First Use Anywhere

31 Dec 1970

026

Goods Class

Lace, embroidery, and haberdashery items

What this class covers:

This class includes sewing accessories like buttons, zippers, ribbons, and lace. It also covers artificial flowers, wigs, and hair accessories. Items must primarily be decorative or used in clothing manufacturing. However, finished clothing belongs in Class 25.

In simple terms: Sewing accessories and decorative materials for crafting

First Use in Commerce

31 Dec 1970

First Use Anywhere

31 Dec 1970

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

31 Dec 1970

First Use Anywhere

31 Dec 1970

Legal History

Status DateAction Taken
03 Jul 2000CANCELLED SEC. 8 (6-YR)
03 Aug 1993REGISTERED-PRINCIPAL REGISTER
07 Jun 1993ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
25 May 1993ASSIGNED TO EXAMINER
14 May 1993STATEMENT OF USE PROCESSING COMPLETE

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