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Trademark

HOW WINNERS PLAY THE GAME

DEAD

Updated: 13 Sept 2003

Serial Number

74463206

Filed: 26 Nov 1993

Registration Number

2022342

Registered: 10 Dec 1996

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Class 018

Leather goods, luggage, and animal skins

Standard Character Mark

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: HOW WINNERS PLAY THE GAME

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

018

Goods Class

Leather goods, luggage, and animal skins

What this class covers:

This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.

In simple terms: Bags, wallets, and leather accessories for travel and fashion

First Use in Commerce

31 Dec 1994

First Use Anywhere

31 Dec 1994

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

31 Dec 1994

First Use Anywhere

31 Dec 1994

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

31 Dec 1994

First Use Anywhere

31 Dec 1994

Legal History

Status DateAction Taken
13 Sept 2003CANCELLED SEC. 8 (6-YR)
10 Dec 1996REGISTERED-PRINCIPAL REGISTER
27 Sept 1996ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
25 Sept 1996STATEMENT OF USE PROCESSING COMPLETE
25 Jul 1996USE AMENDMENT FILED

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