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Trademark

SMILING CIRCLES

DEAD

Updated: 29 Jun 2002

Serial Number

74465749

Filed: 06 Dec 1993

Registration Number

1900570

Registered: 20 Jun 1995

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Class 014

Precious metals, jewelry, and timepieces

Unknown Mark Type

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Unknown Mark Type

Information about this mark type is not available.

Mark Literal Elements: SMILING CIRCLES

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 3S19 - Unknown Mark Type

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

014

Goods Class

Precious metals, jewelry, and timepieces

What this class covers:

This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.

In simple terms: Jewelry, watches, and luxury accessories that define style

First Use in Commerce

24 Nov 1993

First Use Anywhere

12 Oct 1993

026

Goods Class

Lace, embroidery, and haberdashery items

What this class covers:

This class includes sewing accessories like buttons, zippers, ribbons, and lace. It also covers artificial flowers, wigs, and hair accessories. Items must primarily be decorative or used in clothing manufacturing. However, finished clothing belongs in Class 25.

In simple terms: Sewing accessories and decorative materials for crafting

First Use in Commerce

24 Nov 1993

First Use Anywhere

12 Oct 1993

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

24 Nov 1993

First Use Anywhere

12 Oct 1993

Legal History

Status DateAction Taken
29 Jun 2002CANCELLED SEC. 8 (6-YR)
20 Jun 1995REGISTERED-PRINCIPAL REGISTER
28 Mar 1995PUBLISHED FOR OPPOSITION
24 Feb 1995NOTICE OF PUBLICATION
15 Nov 1994APPROVED FOR PUB - PRINCIPAL REGISTER

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