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Trademark

VIGOR

DEAD

Updated: 11 Jan 2003

Serial Number

74507560

Filed: 31 Mar 1994

Registration Number

1967307

Registered: 09 Apr 1996

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Class 009

Scientific and electronic apparatus, including computers and software

Standard Character Mark

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: VIGOR

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

30 Jun 1994

First Use Anywhere

30 Jun 1994

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

30 Jun 1995

First Use Anywhere

30 Jun 1995

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

30 Nov 1994

First Use Anywhere

30 Nov 1994

Legal History

Status DateAction Taken
11 Jan 2003CANCELLED SEC. 8 (6-YR)
09 Apr 1996REGISTERED-PRINCIPAL REGISTER
07 Feb 1996ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
22 Dec 1995ASSIGNED TO EXAMINER
14 Dec 1995STATEMENT OF USE PROCESSING COMPLETE

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