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Updated: 27 Jun 2017
REGISTRATION Issued and Active
Serial Number
75000619
Filed: 02 Oct 1995
Registration Number
2114576
Registered: 18 Nov 1997
Owner
Attorney
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Machines and machine tools
Specific design elements protected
No description available.
Words or letters in plain text without any specific font style, size, or color claim.
Mark Literal Elements: GROVER
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 1000 - Standard Character Mark
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Machines and machine tools
What this class covers:
This class covers machines, engines, and industrial equipment used in manufacturing and construction. It includes robotic arms, agricultural equipment, and power tools. Motors for vehicles are excluded, as they belong in Class 12. Everyday household appliances, like blenders, may also fall under this category if they're industrial-grade.
In simple terms: Machines and tools that help businesses and factories run smoothly
First Use in Commerce
31 Dec 1948
First Use Anywhere
31 Dec 1948
Goods Class
Vehicles and transportation equipment
What this class covers:
This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.
In simple terms: Vehicles and transportation equipment, from bicycles to airplanes
First Use in Commerce
31 Dec 1936
First Use Anywhere
31 Dec 1933
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
11 Mar 1994
First Use Anywhere
11 Mar 1994
Status Date | Action Taken |
---|---|
15 Nov 2023 | AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP |
28 Dec 2022 | AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP |
09 Oct 2018 | NOTICE OF SUIT |
20 Apr 2018 | NOTICE OF SUIT |
08 Dec 2017 | NOTICE OF SUIT |
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