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Trademark

CAMOPLAST

LIVE

Updated: 28 Oct 2020

Serial Number

75408508

Filed: 19 Dec 1997

Registration Number

2327705

Registered: 14 Mar 2000

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Class 012

Vehicles and transportation equipment

Standard Character Mark

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: CAMOPLAST

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

012

Goods Class

Vehicles and transportation equipment

What this class covers:

This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.

In simple terms: Vehicles and transportation equipment, from bicycles to airplanes

First Use in Commerce

28 Apr 1997

First Use Anywhere

28 Apr 1997

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

28 Apr 1997

First Use Anywhere

28 Apr 1997

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

28 Apr 1997

First Use Anywhere

28 Apr 1997

040

Service Class

Material treatment and processing services

What this class covers:

This class includes services that modify raw materials into finished products. It covers textile dyeing, metalworking, 3D printing, and food processing. If a company produces goods for others but does not sell them, it belongs here. However, finished product retail belongs in Class 35.

In simple terms: Manufacturing and material processing for various industries

First Use in Commerce

28 Apr 1997

First Use Anywhere

28 Apr 1997

Legal History

Status DateAction Taken
28 Oct 2020NOTICE OF ACCEPTANCE OF SEC. 8 - E-MAILED
28 Oct 2020REGISTERED AND RENEWED (SECOND RENEWAL - 10 YRS)
28 Oct 2020REGISTERED - SEC. 9 GRANTED/CHECK RECORD FOR SEC. 8
28 Oct 2020REGISTERED - PARTIAL SEC. 8 (10-YR) ACCEPTED
28 Oct 2020CASE ASSIGNED TO POST REGISTRATION PARALEGAL

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