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Trademark

THE ANIMAL SHELF

DEAD

Updated: 23 Aug 2002

Serial Number

75529139

Filed: 31 Jul 1998

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Class 028

Games, toys, and sporting equipment

Standard Character Mark

Specific design elements protected

Description

Action figures and accessories therefore; action skill games; mechanical and electrical action toys; children's party games; amusement park rides; stuffed toy animals; arcade games; paddle ball games; beach balls; Christmas tree ornaments, namely, decorated balls and animals figures; snow sleds for recreational use; cases for carrying dolls; children's play cosmetics; doll costumes; dolls; crib toys; dart games; board games and card games for children; doll houses; doll house furniture and furnishings; footballs and soccer balls; action-type target games; equipment sold as a unit for playing action-type target games; bows and arrows; play sets for dolls; pop-up toys; puppets; plush toys; toy record players; rugby balls; playground equipment, namely, sandboxes; scuba diving equipment, namely, flippers, goggles, masks and snorkels; soft sculpture plush toys; squeezable squeaking toys; children's multiple activity toys; toy vehicles; toy weapons; exercise trampolines; transforming robotic toy vehicles; wind-up toys; and yo-yos

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: THE ANIMAL SHELF

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

0

First Use Anywhere

0

Legal History

Status DateAction Taken
06 Mar 2003ABANDONMENT - NO USE STATEMENT FILED
12 Mar 2002SOU EXTENSION 4 GRANTED
21 Feb 2002SOU EXTENSION 4 FILED
27 Feb 2002PAPER RECEIVED
29 Aug 2001SOU EXTENSION 3 GRANTED

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