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Updated: 29 Jan 2001
APPLICATION/ Withdrawn/Abandoned
Serial Number
75848840
Filed: 15 Nov 1999
Owner
Attorney
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Scientific and electronic apparatus, including computers and software
Specific design elements protected
No description available.
Words or letters in plain text without any specific font style, size, or color claim.
Mark Literal Elements: CELEBRITY SKINS GAME
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 1000 - Standard Character Mark
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
0
First Use Anywhere
0
Service Class
Education, training, and entertainment services
What this class covers:
This class includes schools, tutoring, sports coaching, and entertainment services. It covers everything from movie production and concerts to fitness classes and online courses. If it involves teaching, performing, or entertaining, it fits here. However, business training services belong in Class 35.
In simple terms: Education, training, and entertainment services
First Use in Commerce
0
First Use Anywhere
0
Status Date | Action Taken |
---|---|
29 Jan 2001 | ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE |
17 Apr 2000 | NON-FINAL ACTION MAILED |
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