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Trademark

ENRICHING THE LIVES OF CHILDREN

DEAD

Updated: 26 Nov 2010

Serial Number

75926679

Filed: 24 Feb 2000

Registration Number

2833510

Registered: 20 Apr 2004

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Class 009

Scientific and electronic apparatus, including computers and software

Standard Character Mark

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: ENRICHING THE LIVES OF CHILDREN

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

0

First Use Anywhere

0

012

Goods Class

Vehicles and transportation equipment

What this class covers:

This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.

In simple terms: Vehicles and transportation equipment, from bicycles to airplanes

First Use in Commerce

0

First Use Anywhere

0

015

Goods Class

Musical instruments

What this class covers:

This class includes all musical instruments and their accessories. It covers guitars, violins, keyboards, and amplifiers. Music-related software and digital content, however, belong in Class 9. This class also includes tuning forks and instrument repair kits.

In simple terms: Musical instruments and accessories that bring sound to life

First Use in Commerce

0

First Use Anywhere

0

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

0

First Use Anywhere

0

020

Goods Class

Furniture and related products

What this class covers:

This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.

In simple terms: Furniture and home décor that make spaces functional and stylish

First Use in Commerce

0

First Use Anywhere

0

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

0

First Use Anywhere

0

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

0

First Use Anywhere

0

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

0

First Use Anywhere

0

042

Service Class

Scientific and technological services, including software development

What this class covers:

This class includes software development, scientific research, and IT services. It covers cybersecurity, AI development, and patent research. If a company works with technology or science to innovate, it belongs here. However, business consulting fits under Class 35.

In simple terms: Tech and science services, including software development and R&D

First Use in Commerce

0

First Use Anywhere

0

Legal History

Status DateAction Taken
26 Nov 2010CANCELLED SEC. 8 (6-YR)
22 May 2007CASE FILE IN TICRS
20 Apr 2004REGISTERED-PRINCIPAL REGISTER
27 Jan 2004PUBLISHED FOR OPPOSITION
07 Jan 2004NOTICE OF PUBLICATION

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