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Updated: 30 Apr 2002
APPLICATION/ Withdrawn/Abandoned
Serial Number
76059999
Filed: 05 Jun 2000
Owner
Attorney
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Common metals and metal construction materials
Specific design elements protected
No description available.
Words or letters in plain text without any specific font style, size, or color claim.
Mark Literal Elements: SQUEEKY
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 1000 - Standard Character Mark
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Common metals and metal construction materials
What this class covers:
This class covers raw and semi-finished metal products, including building materials like steel beams, nails, and pipes. It also includes common metal goods like safes, locks, and metal containers. Items must be primarily made of metal to fit in this category. Finished goods, such as furniture or jewelry, fall under other classes.
In simple terms: Metal materials that build everything from skyscrapers to simple tools
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
0
First Use Anywhere
0
Status Date | Action Taken |
---|---|
30 Apr 2002 | ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE |
27 Aug 2001 | FINAL REFUSAL MAILED |
08 Jun 2001 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
08 Dec 2000 | NON-FINAL ACTION MAILED |
04 Dec 2000 | ASSIGNED TO EXAMINER |
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