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Trademark

D.A.R.E. TO RESIST DRUGS AND VIOLENCE

LIVE

Updated: 22 Jul 2015

Serial Number

76511989

Filed: 05 May 2003

Registration Number

2975163

Registered: 26 Jul 2005

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Class 006

Common metals and metal construction materials

Standard Character Mark

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: D.A.R.E. TO RESIST DRUGS AND VIOLENCE

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

006

Goods Class

Common metals and metal construction materials

What this class covers:

This class covers raw and semi-finished metal products, including building materials like steel beams, nails, and pipes. It also includes common metal goods like safes, locks, and metal containers. Items must be primarily made of metal to fit in this category. Finished goods, such as furniture or jewelry, fall under other classes.

In simple terms: Metal materials that build everything from skyscrapers to simple tools

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

008

Goods Class

Hand tools and implements

What this class covers:

This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.

In simple terms: Hand-operated tools, from kitchen knives to power drills

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

012

Goods Class

Vehicles and transportation equipment

What this class covers:

This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.

In simple terms: Vehicles and transportation equipment, from bicycles to airplanes

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

014

Goods Class

Precious metals, jewelry, and timepieces

What this class covers:

This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.

In simple terms: Jewelry, watches, and luxury accessories that define style

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

018

Goods Class

Leather goods, luggage, and animal skins

What this class covers:

This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.

In simple terms: Bags, wallets, and leather accessories for travel and fashion

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

020

Goods Class

Furniture and related products

What this class covers:

This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.

In simple terms: Furniture and home décor that make spaces functional and stylish

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

024

Goods Class

Textiles and textile goods

What this class covers:

This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.

In simple terms: Fabrics and textiles used for clothing, bedding, and décor

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

026

Goods Class

Lace, embroidery, and haberdashery items

What this class covers:

This class includes sewing accessories like buttons, zippers, ribbons, and lace. It also covers artificial flowers, wigs, and hair accessories. Items must primarily be decorative or used in clothing manufacturing. However, finished clothing belongs in Class 25.

In simple terms: Sewing accessories and decorative materials for crafting

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

01 Jun 1995

First Use Anywhere

01 Feb 1995

Legal History

Status DateAction Taken
11 Feb 2020ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
11 Feb 2020TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
24 Jul 2018APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
24 Jul 2018TEAS CHANGE OF OWNER ADDRESS RECEIVED
22 Jul 2015NOTICE OF ACCEPTANCE OF SEC. 8 - E-MAILED

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