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Updated: 24 Nov 2017
REGISTRATION Issued and Active
Serial Number
77435859
Filed: 31 Mar 2008
Registration Number
3527165
Registered: 04 Nov 2008
Owner
Attorney
Share
Scientific and electronic apparatus, including computers and software
Specific design elements protected
No description available.
Logo or design that includes words or letters as part of the design.
Mark Literal Elements: AMARILLO
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 3000 - Design with Words/Letters
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Musical instruments
What this class covers:
This class includes all musical instruments and their accessories. It covers guitars, violins, keyboards, and amplifiers. Music-related software and digital content, however, belong in Class 9. This class also includes tuning forks and instrument repair kits.
In simple terms: Musical instruments and accessories that bring sound to life
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Household utensils, kitchenware, and glassware
What this class covers:
This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.
In simple terms: Kitchenware and household tools that make life easier
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Textiles and textile goods
What this class covers:
This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.
In simple terms: Fabrics and textiles used for clothing, bedding, and décor
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Clothing, footwear, and headgear
What this class covers:
This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.
In simple terms: The fashion items you wear, from shoes to hats
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Lace, embroidery, and haberdashery items
What this class covers:
This class includes sewing accessories like buttons, zippers, ribbons, and lace. It also covers artificial flowers, wigs, and hair accessories. Items must primarily be decorative or used in clothing manufacturing. However, finished clothing belongs in Class 25.
In simple terms: Sewing accessories and decorative materials for crafting
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
01 Sept 2003
First Use Anywhere
01 May 2003
Status Date | Action Taken |
---|---|
25 Nov 2020 | AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP |
24 Nov 2017 | NOTICE OF ACCEPTANCE OF SEC. 8 & 9 - E-MAILED |
24 Nov 2017 | REGISTERED AND RENEWED (FIRST RENEWAL - 10 YRS) |
24 Nov 2017 | REGISTERED - SEC. 8 (10-YR) ACCEPTED/SEC. 9 GRANTED |
15 Nov 2017 | TEAS SECTION 8 & 9 RECEIVED |
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