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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 21 Jul 2005
APPLICATION/ Withdrawn/Abandoned
Serial Number
78421086
Filed: 18 May 2004
Owner
Attorney
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Pharmaceuticals and sanitary preparations
Specific design elements protected
No description available.
Color is claimed as a feature of the mark.
Mark Literal Elements: RAKUMAKI
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 5000 - Color as a Feature
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Pharmaceuticals and sanitary preparations
What this class covers:
This class includes medicines, dietary supplements, and healthcare products for humans and animals. It covers prescription drugs, first-aid kits, and disinfectants. Veterinary medications and baby food also fall under this class. However, cosmetics and hygiene products belong in Class 3.
In simple terms: Medicines, supplements, and health products for people and pets
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Medical and veterinary instruments
What this class covers:
This class covers surgical, dental, and veterinary instruments. It includes items like prosthetics, pacemakers, and orthopedic braces. Medical furniture like hospital beds and wheelchairs also fit in this category. However, pharmaceutical drugs belong in Class 5.
In simple terms: Medical and veterinary devices used for health and treatment
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Precious metals, jewelry, and timepieces
What this class covers:
This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.
In simple terms: Jewelry, watches, and luxury accessories that define style
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Textiles and textile goods
What this class covers:
This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.
In simple terms: Fabrics and textiles used for clothing, bedding, and décor
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Clothing, footwear, and headgear
What this class covers:
This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.
In simple terms: The fashion items you wear, from shoes to hats
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Lace, embroidery, and haberdashery items
What this class covers:
This class includes sewing accessories like buttons, zippers, ribbons, and lace. It also covers artificial flowers, wigs, and hair accessories. Items must primarily be decorative or used in clothing manufacturing. However, finished clothing belongs in Class 25.
In simple terms: Sewing accessories and decorative materials for crafting
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
0
First Use Anywhere
0
Status Date | Action Taken |
---|---|
21 Jul 2005 | ABANDONMENT NOTICE MAILED - FAILURE TO RESPOND |
21 Jul 2005 | ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE |
23 Dec 2004 | NON-FINAL ACTION E-MAILED |
23 Dec 2004 | NON-FINAL ACTION WRITTEN |
16 Dec 2004 | ASSIGNED TO EXAMINER |
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