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Trademark

STARFALL

LIVE

Updated: 09 May 2014

Serial Number

78975481

Filed: 29 Dec 2002

Registration Number

2883345

Registered: 07 Sept 2004

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Class 004

Industrial oils, lubricants, and fuels

Standard Character Mark

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Standard Character Mark

Words or letters in plain text without any specific font style, size, or color claim.

Mark Literal Elements: STARFALL

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 1000 - Standard Character Mark

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

004

Goods Class

Industrial oils, lubricants, and fuels

What this class covers:

This class includes fuels, motor oils, and industrial lubricants. It covers products like gasoline, diesel, candles, and lamp oils. Lubricants used in machinery, including greases and synthetic oils, are also included. It does not cover edible oils, which belong in Class 29.

In simple terms: The fuels and oils that power industries and transportation

First Use in Commerce

19 Feb 2004

First Use Anywhere

19 Feb 2004

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

30 Apr 2004

First Use Anywhere

30 Apr 2004

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

24 Dec 2003

First Use Anywhere

24 Dec 2003

018

Goods Class

Leather goods, luggage, and animal skins

What this class covers:

This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.

In simple terms: Bags, wallets, and leather accessories for travel and fashion

First Use in Commerce

24 Dec 2003

First Use Anywhere

24 Dec 2003

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

30 Apr 2004

First Use Anywhere

30 Apr 2004

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

24 Dec 2003

First Use Anywhere

24 Dec 2003

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

24 Dec 2003

First Use Anywhere

24 Dec 2003

Legal History

Status DateAction Taken
07 Sept 2023COURTESY REMINDER - SEC. 8 (10-YR)/SEC. 9 E-MAILED
25 Oct 2016CORRECTION UNDER SECTION 7 - PROCESSED
24 Oct 2016CASE ASSIGNED TO POST REGISTRATION PARALEGAL
17 Aug 2016ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY
28 Jul 2016TEAS SECTION 7 REQUEST RECEIVED

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