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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 28 Dec 2020
Unknown status
Serial Number
79076030
Filed: 28 Jul 2009
Registration Number
3870316
Registered: 02 Nov 2010
Owner
Attorney
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Cleaning agents, cosmetics, and personal care products
Specific design elements protected
No description available.
Logo or design without any words or letters.
Mark Literal Elements:
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 2000 - Design Only
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Cleaning agents, cosmetics, and personal care products
What this class covers:
This class includes beauty, skincare, and cleaning products. It covers everything from shampoos, perfumes, and makeup to detergents, soaps, and toothpaste. These are consumer-facing products meant for personal or household hygiene. Medicinal skin creams and disinfectants, however, belong in Class 5.
In simple terms: Beauty, hygiene, and cleaning products that keep you and your home fresh
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Hand tools and implements
What this class covers:
This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.
In simple terms: Hand-operated tools, from kitchen knives to power drills
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Medical and veterinary instruments
What this class covers:
This class covers surgical, dental, and veterinary instruments. It includes items like prosthetics, pacemakers, and orthopedic braces. Medical furniture like hospital beds and wheelchairs also fit in this category. However, pharmaceutical drugs belong in Class 5.
In simple terms: Medical and veterinary devices used for health and treatment
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Apparatus for lighting, heating, and cooking
What this class covers:
This class covers devices that provide light, heat, or air conditioning. It includes lamps, ovens, refrigerators, and water heaters. Products must have a functional purpose related to temperature, illumination, or sanitation. Electric cooking appliances belong here, but mechanical ones may fall into Class 7.
In simple terms: The lighting, heating, and cooling products that make spaces comfortable
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Vehicles and transportation equipment
What this class covers:
This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.
In simple terms: Vehicles and transportation equipment, from bicycles to airplanes
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Furniture and related products
What this class covers:
This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.
In simple terms: Furniture and home décor that make spaces functional and stylish
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Household utensils, kitchenware, and glassware
What this class covers:
This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.
In simple terms: Kitchenware and household tools that make life easier
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Textiles and textile goods
What this class covers:
This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.
In simple terms: Fabrics and textiles used for clothing, bedding, and décor
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Clothing, footwear, and headgear
What this class covers:
This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.
In simple terms: The fashion items you wear, from shoes to hats
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
0
First Use Anywhere
0
Status Date | Action Taken |
---|---|
16 Sept 2021 | INVALIDATION REVIEWED - NO ACTION REQUIRED BY OFFICE |
28 Aug 2021 | PARTIAL INVALIDATION OF REG EXT PROTECTION CREATED |
28 Dec 2020 | NOTICE OF ACCEPTANCE OF SEC. 71 - E-MAILED |
28 Dec 2020 | REGISTERED - PARTIAL SEC 71 ACCEPTED |
30 Oct 2020 | TEAS SECTION 71 RECEIVED |
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