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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 08 Jan 2021
REGISTRATION Cancelled/Invalidated
Serial Number
85211242
Filed: 05 Jan 2011
Registration Number
4543773
Registered: 03 Jun 2014
Owner
Attorney
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Scientific and electronic apparatus, including computers and software
Specific design elements protected
No description available.
Logo or design without any words or letters.
Mark Literal Elements:
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 2000 - Design Only
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
30 Jul 2009
First Use Anywhere
25 Jul 2009
Goods Class
Furniture and related products
What this class covers:
This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.
In simple terms: Furniture and home décor that make spaces functional and stylish
First Use in Commerce
17 Feb 2006
First Use Anywhere
10 Feb 2006
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
17 Feb 2006
First Use Anywhere
10 Feb 2006
Status Date | Action Taken |
---|---|
08 Jan 2021 | CANCELLED SEC. 8 (6-YR) |
03 Jun 2019 | COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED |
03 Jun 2014 | REGISTERED-PRINCIPAL REGISTER |
29 Apr 2014 | NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED |
28 Apr 2014 | LAW OFFICE REGISTRATION REVIEW COMPLETED |
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