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Trademark

OUTSET

LIVE

Updated: 20 Mar 2024

Serial Number

85700176

Filed: 09 Aug 2012

Registration Number

4452220

Registered: 17 Dec 2013

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

[ Action skill games; Action target games; ] Board games; Card games; Educational card games; [ Equipment sold as a unit for playing a memory game; Equipment sold as a unit for playing action type target games; Equipment sold as a unit for playing board games; Equipment sold as a unit for playing card games; Game cards; Game equipment sold as a unit for playing mind-body emotional and psychological games for adult couples and individuals; Gaming paper, namely, paper printed with regular grid and hexagon patterns for use in playing war games, role playing games and miniature games; Jigsaw and manipulative puzzles; Memory games; ] Parlor games; Party games; [ Playing cards and card games; Puzzle games; Puzzles; Tabletop hobby battle games in the nature of battle, war and skirmish games, and fantasy games, and playing equipment sold as a unit therewith; Target games; Trading card games; Trivia game played with cards and game components ]

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: OUTSET

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

15 Jul 1997

First Use Anywhere

15 Jun 1996

Legal History

Status DateAction Taken
20 Mar 2024NOTICE OF ACCEPTANCE OF SEC. 8 & 9 - E-MAILED
20 Mar 2024REGISTERED AND RENEWED (FIRST RENEWAL - 10 YRS)
20 Mar 2024REGISTERED - SEC. 8 (10-YR) ACCEPTED/SEC. 9 GRANTED
20 Mar 2024CASE ASSIGNED TO POST REGISTRATION PARALEGAL
17 Oct 2023TEAS SECTION 8 & 9 RECEIVED

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