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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 25 Dec 2017
APPLICATION/ Withdrawn/Abandoned
Serial Number
85708367
Filed: 20 Aug 2012
Owner
Attorney
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Scientific and electronic apparatus, including computers and software
Specific design elements protected
No description available.
Logo or design without any words or letters.
Mark Literal Elements:
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 2000 - Design Only
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Precious metals, jewelry, and timepieces
What this class covers:
This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.
In simple terms: Jewelry, watches, and luxury accessories that define style
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Paper products, stationery, and office supplies
What this class covers:
This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.
In simple terms: Paper goods, books, and office supplies used every day
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Furniture and related products
What this class covers:
This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.
In simple terms: Furniture and home décor that make spaces functional and stylish
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Household utensils, kitchenware, and glassware
What this class covers:
This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.
In simple terms: Kitchenware and household tools that make life easier
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Ropes, nets, and tents
What this class covers:
This class includes raw fibrous materials, ropes, tents, and nets. It covers camping gear, sails, and sacks for storage. These items must be flexible, woven, or fibrous. However, fabric-based products like curtains belong in Class 24.
In simple terms: Ropes, tents, and nets used in outdoor and industrial settings
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Textiles and textile goods
What this class covers:
This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.
In simple terms: Fabrics and textiles used for clothing, bedding, and décor
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Clothing, footwear, and headgear
What this class covers:
This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.
In simple terms: The fashion items you wear, from shoes to hats
First Use in Commerce
0
First Use Anywhere
0
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
0
First Use Anywhere
0
Status Date | Action Taken |
---|---|
25 May 2022 | ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY |
26 Dec 2017 | ABANDONMENT NOTICE MAILED - NO USE STATEMENT FILED |
25 Dec 2017 | ABANDONMENT - NO USE STATEMENT FILED |
19 May 2017 | NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED |
18 May 2017 | SOU EXTENSION 5 GRANTED |
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