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Updated: 05 Oct 2022
REGISTRATION Issued and Active
Serial Number
86145516
Filed: 17 Dec 2013
Registration Number
4946671
Registered: 26 Apr 2016
Owner
Attorney
Share
Hand tools and implements
Covers exact words in any format
No description available.
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: MONSTER BUCK
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Goods Class
Hand tools and implements
What this class covers:
This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.
In simple terms: Hand-operated tools, from kitchen knives to power drills
First Use in Commerce
01 Jul 2015
First Use Anywhere
01 Feb 2012
Goods Class
Apparatus for lighting, heating, and cooking
What this class covers:
This class covers devices that provide light, heat, or air conditioning. It includes lamps, ovens, refrigerators, and water heaters. Products must have a functional purpose related to temperature, illumination, or sanitation. Electric cooking appliances belong here, but mechanical ones may fall into Class 7.
In simple terms: The lighting, heating, and cooling products that make spaces comfortable
First Use in Commerce
01 Jul 2015
First Use Anywhere
01 Feb 2012
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
01 Apr 2001
First Use Anywhere
01 Aug 1998
Status Date | Action Taken |
---|---|
25 Jul 2023 | TEAS CHANGE OF CORRESPONDENCE RECEIVED |
25 Jul 2023 | ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED |
25 Jul 2023 | TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED |
31 May 2023 | ASSIGNMENT OF OWNERSHIP NOT UPDATED AUTOMATICALLY |
05 Oct 2022 | NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED |
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