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Trademark

HOW THE GRINCH STOLE CHRISTMAS

LIVE

Updated: 09 May 2023

Serial Number

86479098

Filed: 12 Dec 2014

Registration Number

4798685

Registered: 25 Aug 2015

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

Pop-up toys, stuffed bean-filled toys, mechanical plush toys, plush toys, pet toys, [ latex balloons, ] miniature toy model train sets, [ action skill games, namely, electronic toy car racing game, head bobbing toy doll, ] action figures and accessories therefor, [ plush dancing toy figures emitting sounds and music, Christmas stockings emitting sounds and music made of plush and plastic parts, ] finger puppets, board games, puzzles, reusable sticker sets, [ inflatable toys, basketballs and basketball games, namely, basketball goal sets, plastic squeeze toys, toy balls, namely, playground balls, toy gliders, paddle balls, toy play light wands, yo-yos, ] toy dolls, [ inflatable toy dolls, in-line skates, snowboards, skateboards, ] Christmas tree ornaments, balloons, snow globes, [ toy ceramic banks, confetti, paper streamers,] and costume masks

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: HOW THE GRINCH STOLE CHRISTMAS

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

01 Nov 2012

First Use Anywhere

01 Nov 2012

Legal History

Status DateAction Taken
09 May 2023NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED
09 May 2023REGISTERED - SEC. 8 (6-YR) ACCEPTED & SEC. 15 ACK.
01 May 2023TEAS RESPONSE TO OFFICE ACTION-POST REG RECEIVED
30 Mar 2023PROOF OF USE INTERIM ACTION ISSUED
27 Mar 2023TEAS RESPONSE TO OFFICE ACTION-POST REG RECEIVED

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