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Trademark

X-STAND

LIVE

Updated: 29 Sept 2022

Serial Number

86510100

Filed: 21 Jan 2015

Registration Number

4939095

Registered: 19 Apr 2016

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

hunting equipment, namely, treestands for hunting, namely, ladder treestands, climbing treestands, and hang-on treestands, hunting accessories, namely, tree climbing systems, hoist lines, climbing ropes, ground blinds, namely, hunting blinds, for example, field blinds used in hunting, hunting chairs, namely, hunting chairs for treestands, treestand accessories, namely, [ backrests for treestands, seat covers for treestands, ] seat cushions for treestands, umbrellas for treestands, cable locks for treestands, storage hooks for treestands, storage straps for treestands, and elevated platforms, namely, elevated platforms for hunting, hunting tripods, namely, tripods for supporting firearms and tripods for supporting cameras, hunting quadpods, namely, quadpods for supporting firearms and quadpods for supporting cameras, and shooting benches, namely, shooting benches for supporting a hunter and a firearm

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: X-STAND

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

08 Dec 2001

First Use Anywhere

20 Jun 2000

Legal History

Status DateAction Taken
29 Sept 2022NOTICE OF ACCEPTANCE OF SEC. 8 - E-MAILED
29 Sept 2022REGISTERED - SEC. 8 (6-YR) ACCEPTED
29 Sept 2022CASE ASSIGNED TO POST REGISTRATION PARALEGAL
18 Apr 2022TEAS SECTION 8 RECEIVED
19 Apr 2021COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED

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