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Updated: 24 Jan 2022
REGISTRATION Issued and Active
Serial Number
86540027
Filed: 19 Feb 2015
Registration Number
4830687
Registered: 13 Oct 2015
Owner
Attorney
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Scientific and electronic apparatus, including computers and software
Specific design elements protected
No description available.
Logo or design without any words or letters.
Mark Literal Elements:
Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.
Mark Drawing Type: 2000 - Design Only
This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Medical and veterinary instruments
What this class covers:
This class covers surgical, dental, and veterinary instruments. It includes items like prosthetics, pacemakers, and orthopedic braces. Medical furniture like hospital beds and wheelchairs also fit in this category. However, pharmaceutical drugs belong in Class 5.
In simple terms: Medical and veterinary devices used for health and treatment
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Precious metals, jewelry, and timepieces
What this class covers:
This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.
In simple terms: Jewelry, watches, and luxury accessories that define style
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Paper products, stationery, and office supplies
What this class covers:
This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.
In simple terms: Paper goods, books, and office supplies used every day
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Ropes, nets, and tents
What this class covers:
This class includes raw fibrous materials, ropes, tents, and nets. It covers camping gear, sails, and sacks for storage. These items must be flexible, woven, or fibrous. However, fabric-based products like curtains belong in Class 24.
In simple terms: Ropes, tents, and nets used in outdoor and industrial settings
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Clothing, footwear, and headgear
What this class covers:
This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.
In simple terms: The fashion items you wear, from shoes to hats
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
03 Jan 2015
First Use Anywhere
03 Jan 2015
Status Date | Action Taken |
---|---|
24 Jan 2022 | NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED |
24 Jan 2022 | REGISTERED - SEC. 8 (6-YR) ACCEPTED & SEC. 15 ACK. |
24 Jan 2022 | CASE ASSIGNED TO POST REGISTRATION PARALEGAL |
11 Oct 2021 | TEAS SECTION 8 & 15 RECEIVED |
13 Oct 2020 | COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED |
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