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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 09 Nov 2022
REGISTRATION Issued and Active
Serial Number
86729791
Filed: 19 Aug 2015
Registration Number
4955188
Registered: 10 May 2016
Owner
Attorney
Share
Furniture and related products
Covers exact words in any format
No description available.
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: HOG WILD
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Goods Class
Furniture and related products
What this class covers:
This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.
In simple terms: Furniture and home décor that make spaces functional and stylish
First Use in Commerce
01 Aug 2007
First Use Anywhere
01 Aug 2007
Goods Class
Household utensils, kitchenware, and glassware
What this class covers:
This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.
In simple terms: Kitchenware and household tools that make life easier
First Use in Commerce
01 Mar 2009
First Use Anywhere
01 Mar 2009
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
01 Jul 2015
First Use Anywhere
01 Jul 2015
Status Date | Action Taken |
---|---|
09 Nov 2022 | NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED |
09 Nov 2022 | REGISTERED - SEC. 8 (6-YR) ACCEPTED & SEC. 15 ACK. |
08 Nov 2022 | CASE ASSIGNED TO POST REGISTRATION PARALEGAL |
09 May 2022 | TEAS SECTION 8 & 15 RECEIVED |
10 May 2021 | COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED |
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