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Trademark

UPPER DECK AUTHENTICATED MEMORABILIA

LIVE

Updated: 17 Jan 2023

Serial Number

86749812

Filed: 08 Sept 2015

Registration Number

5126790

Registered: 24 Jan 2017

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Class 016

Paper products, stationery, and office supplies

Design with Words/Letters

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Design with Words/Letters

Logo or design that includes words or letters as part of the design.

Mark Literal Elements: UPPER DECK AUTHENTICATED MEMORABILIA

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 3000 - Design with Words/Letters

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

12 May 2008

First Use Anywhere

12 May 2008

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

12 May 2008

First Use Anywhere

12 May 2008

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

12 May 2008

First Use Anywhere

12 May 2008

Legal History

Status DateAction Taken
17 Jan 2023NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED
17 Jan 2023REGISTERED - SEC. 8 (6-YR) ACCEPTED & SEC. 15 ACK.
14 Jan 2023CASE ASSIGNED TO POST REGISTRATION PARALEGAL
29 Jun 2022TEAS SECTION 8 & 15 RECEIVED
24 Jan 2022COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED

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