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Updated: 24 Nov 2023
REGISTRATION Issued and Active
Serial Number
86980434
Filed: 25 Nov 2014
Registration Number
5125877
Registered: 17 Jan 2017
Owner
Attorney
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Cleaning agents, cosmetics, and personal care products
Covers exact words in any format
No description available.
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: PROPEL PADDLE GEAR BY SHORELINE MARINE
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Goods Class
Cleaning agents, cosmetics, and personal care products
What this class covers:
This class includes beauty, skincare, and cleaning products. It covers everything from shampoos, perfumes, and makeup to detergents, soaps, and toothpaste. These are consumer-facing products meant for personal or household hygiene. Medicinal skin creams and disinfectants, however, belong in Class 5.
In simple terms: Beauty, hygiene, and cleaning products that keep you and your home fresh
First Use in Commerce
31 Jan 2016
First Use Anywhere
31 Jan 2016
Goods Class
Machines and machine tools
What this class covers:
This class covers machines, engines, and industrial equipment used in manufacturing and construction. It includes robotic arms, agricultural equipment, and power tools. Motors for vehicles are excluded, as they belong in Class 12. Everyday household appliances, like blenders, may also fall under this category if they're industrial-grade.
In simple terms: Machines and tools that help businesses and factories run smoothly
First Use in Commerce
31 Jan 2016
First Use Anywhere
31 Jan 2016
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
30 Nov 2015
First Use Anywhere
30 Nov 2015
Goods Class
Vehicles and transportation equipment
What this class covers:
This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.
In simple terms: Vehicles and transportation equipment, from bicycles to airplanes
First Use in Commerce
31 Jan 2016
First Use Anywhere
31 Jan 2016
Goods Class
Leather goods, luggage, and animal skins
What this class covers:
This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.
In simple terms: Bags, wallets, and leather accessories for travel and fashion
First Use in Commerce
31 Dec 2015
First Use Anywhere
31 Dec 2015
Goods Class
Ropes, nets, and tents
What this class covers:
This class includes raw fibrous materials, ropes, tents, and nets. It covers camping gear, sails, and sacks for storage. These items must be flexible, woven, or fibrous. However, fabric-based products like curtains belong in Class 24.
In simple terms: Ropes, tents, and nets used in outdoor and industrial settings
First Use in Commerce
31 Jan 2016
First Use Anywhere
31 Jan 2016
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
31 Jan 2016
First Use Anywhere
31 Jan 2016
Status Date | Action Taken |
---|---|
24 Nov 2023 | NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED |
24 Nov 2023 | CASE ASSIGNED TO POST REGISTRATION PARALEGAL |
24 Nov 2023 | REGISTERED - SEC. 8 (6-YR) ACCEPTED & SEC. 15 ACK. |
21 Nov 2023 | CASE ASSIGNED TO POST REGISTRATION PARALEGAL |
16 Nov 2023 | NOTICE OF ACCEPTANCE OF SEC. 8 & 15 - E-MAILED |
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