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Trademark

GROUNDS FOR PLAY

LIVE

Updated: 02 Apr 2019

Serial Number

87030968

Filed: 10 May 2016

Registration Number

5715920

Registered: 02 Apr 2019

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Class 012

Vehicles and transportation equipment

Stylized Words/Letters

Covers exact words in any format

Description

No description available.

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: GROUNDS FOR PLAY

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

012

Goods Class

Vehicles and transportation equipment

What this class covers:

This class includes all kinds of vehicles, from bicycles and cars to airplanes and boats. It also covers vehicle parts, such as tires, engines, and seat belts. However, trains and hovercrafts are categorized differently. Electric motors for vehicles belong here, but general industrial motors fall under Class 7.

In simple terms: Vehicles and transportation equipment, from bicycles to airplanes

First Use in Commerce

31 Dec 1998

First Use Anywhere

31 Dec 1998

015

Goods Class

Musical instruments

What this class covers:

This class includes all musical instruments and their accessories. It covers guitars, violins, keyboards, and amplifiers. Music-related software and digital content, however, belong in Class 9. This class also includes tuning forks and instrument repair kits.

In simple terms: Musical instruments and accessories that bring sound to life

First Use in Commerce

31 Aug 2003

First Use Anywhere

31 Aug 2003

019

Goods Class

Non-metallic building materials

What this class covers:

This class includes construction materials that aren't made of metal, like bricks, glass, and lumber. It covers everything from cement to roofing shingles. Prefabricated non-metal buildings are also included. However, metal building materials belong in Class 6.

In simple terms: Construction materials that shape buildings and roads

First Use in Commerce

31 Dec 1996

First Use Anywhere

31 Dec 1996

020

Goods Class

Furniture and related products

What this class covers:

This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.

In simple terms: Furniture and home décor that make spaces functional and stylish

First Use in Commerce

31 Aug 2003

First Use Anywhere

31 Aug 2003

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

31 Dec 1996

First Use Anywhere

31 Dec 1996

022

Goods Class

Ropes, nets, and tents

What this class covers:

This class includes raw fibrous materials, ropes, tents, and nets. It covers camping gear, sails, and sacks for storage. These items must be flexible, woven, or fibrous. However, fabric-based products like curtains belong in Class 24.

In simple terms: Ropes, tents, and nets used in outdoor and industrial settings

First Use in Commerce

31 Aug 2003

First Use Anywhere

31 Aug 2003

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

31 Dec 1982

First Use Anywhere

31 Dec 1982

Legal History

Status DateAction Taken
02 Apr 2019REGISTERED-PRINCIPAL REGISTER
28 Feb 2019NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
27 Feb 2019ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
26 Feb 2019TEAS/EMAIL CORRESPONDENCE ENTERED
26 Feb 2019CORRESPONDENCE RECEIVED IN LAW OFFICE

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