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Trademark

BRAINSTEM

LIVE

Updated: 04 Sept 2018

Serial Number

87641406

Filed: 11 Oct 2017

Registration Number

5557001

Registered: 04 Sept 2018

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

Toys, in the nature of educational toys, novelty toys, collectible toys, games and playthings, namely, card games, collectible toy figures, collectible toy animal figures; collectible toys, namely, toy figures and collectible rubber, plastic, and fantasy toy characters and collectable bendable rubber and fantasy toy characters, outfits for toys in the nature of clothing for toys, pouches specifically adapted for toy figures and collector cases for toy figures and toy vehicles; puppets; puzzles; packaged amusement and educational games, namely, electronic educational game machines for children; toy environments for use with toy characters, namely, play pieces in the nature of toy buildings, toy vehicles, toy building structures, toy construction sets; play sets for toy characters, play toy costumes in the nature of clothing for toys, fantasy character toys, toy action figures and accessories therefor

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: BRAINSTEM

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

21 Feb 2018

First Use Anywhere

17 Feb 2018

Legal History

Status DateAction Taken
04 Sept 2023COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
04 Sept 2018REGISTERED-PRINCIPAL REGISTER
03 Aug 2018NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
02 Aug 2018ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
01 Aug 2018STATEMENT OF USE PROCESSING COMPLETE

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