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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 31 Mar 2020
REGISTRATION Issued and Active
Serial Number
88075794
Filed: 13 Aug 2018
Registration Number
6021556
Registered: 31 Mar 2020
Owner
Attorney
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Paper products, stationery, and office supplies
Covers exact words in any format
No description available.
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: HOCHATIME
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Goods Class
Paper products, stationery, and office supplies
What this class covers:
This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.
In simple terms: Paper goods, books, and office supplies used every day
First Use in Commerce
13 May 2015
First Use Anywhere
13 May 2015
Goods Class
Household utensils, kitchenware, and glassware
What this class covers:
This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.
In simple terms: Kitchenware and household tools that make life easier
First Use in Commerce
15 May 2015
First Use Anywhere
15 May 2015
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
28 Apr 2018
First Use Anywhere
28 Apr 2018
Status Date | Action Taken |
---|---|
31 Mar 2020 | REGISTERED-PRINCIPAL REGISTER |
14 Jan 2020 | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED |
14 Jan 2020 | PUBLISHED FOR OPPOSITION |
25 Dec 2019 | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED |
10 Dec 2019 | APPROVED FOR PUB - PRINCIPAL REGISTER |
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