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Trademark

NYNIX

LIVE

Updated: 29 Oct 2019

Serial Number

88172985

Filed: 29 Oct 2018

Registration Number

5898773

Registered: 29 Oct 2019

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

Artificial fishing bait; Artificial fishing lures; Artificial fishing worms; Fish hook removers; Fish hooks; Fishing equipment, namely, clamps for securing fishing equipment on body; Fishing clamps for use in holding fish to remove fish hooks; Fishing equipment, namely, winging material for fishing jigs and streamers; Fishing flies; Fishing gaffs; Fishing hooks; Fishing leaders; Fishing lines; Fishing lure boxes; Fishing lure parts; Fishing lures; Fishing lures, namely, plastic worms; Fishing lures, namely, spoons; Fishing plugs; Fishing reels; Fishing rod cases; Fishing rods; Fishing safety harness; Fishing sinkers; Fishing spinners; Fishing tackle; Fishing tackle bags; Fishing tackle boxes; Fishing weights; Lines for fishing; Lures for fishing; Rods for fishing; Sport fishing accessory, namely, a device which holds the lip of a fish caught by an angler for ease of landing, weighing and release; Sportsman's fishing bags

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: NYNIX

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

18 Sept 2018

First Use Anywhere

18 Sept 2018

Legal History

Status DateAction Taken
29 Oct 2019REGISTERED-PRINCIPAL REGISTER
27 Sept 2019NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
26 Sept 2019ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
26 Sept 2019ASSIGNED TO EXAMINER
18 Sept 2019STATEMENT OF USE PROCESSING COMPLETE

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