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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 01 Dec 2020
REGISTRATION Issued and Active
Serial Number
88392527
Filed: 18 Apr 2019
Registration Number
6211963
Registered: 01 Dec 2020
Owner
Attorney
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Scientific and electronic apparatus, including computers and software
Covers exact words in any format
No description available.
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: GO GAGA
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Goods Class
Scientific and electronic apparatus, including computers and software
What this class covers:
This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.
In simple terms: Gadgets, software, and electronics that shape the modern world
First Use in Commerce
09 Jul 2018
First Use Anywhere
09 Jul 2018
Goods Class
Medical and veterinary instruments
What this class covers:
This class covers surgical, dental, and veterinary instruments. It includes items like prosthetics, pacemakers, and orthopedic braces. Medical furniture like hospital beds and wheelchairs also fit in this category. However, pharmaceutical drugs belong in Class 5.
In simple terms: Medical and veterinary devices used for health and treatment
First Use in Commerce
19 Feb 2012
First Use Anywhere
19 Feb 2012
Goods Class
Apparatus for lighting, heating, and cooking
What this class covers:
This class covers devices that provide light, heat, or air conditioning. It includes lamps, ovens, refrigerators, and water heaters. Products must have a functional purpose related to temperature, illumination, or sanitation. Electric cooking appliances belong here, but mechanical ones may fall into Class 7.
In simple terms: The lighting, heating, and cooling products that make spaces comfortable
First Use in Commerce
09 Jul 2018
First Use Anywhere
09 Jul 2018
Goods Class
Furniture and related products
What this class covers:
This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.
In simple terms: Furniture and home décor that make spaces functional and stylish
First Use in Commerce
15 Aug 2013
First Use Anywhere
15 Aug 2013
Goods Class
Textiles and textile goods
What this class covers:
This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.
In simple terms: Fabrics and textiles used for clothing, bedding, and décor
First Use in Commerce
31 Jul 2013
First Use Anywhere
31 Jul 2013
Goods Class
Carpets, rugs, and floor coverings
What this class covers:
This class includes carpets, rugs, mats, and artificial turf. It also covers wallpaper that is not made of textile materials. These items must be intended for floor or wall covering purposes. However, flooring materials like tiles and wood belong in Class 19.
In simple terms: Carpets, rugs, and mats that add comfort and design
First Use in Commerce
05 Sept 2014
First Use Anywhere
05 Sept 2014
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
19 Feb 2012
First Use Anywhere
19 Feb 2012
Status Date | Action Taken |
---|---|
01 Dec 2020 | REGISTERED-PRINCIPAL REGISTER |
29 Oct 2020 | NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED |
28 Oct 2020 | ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED |
16 Oct 2020 | EXAMINER'S AMENDMENT ENTERED |
16 Oct 2020 | NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED |
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