TrademarkFetch Header Logo

"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"

Trademark

LIVE

Updated: 30 Jun 2020

Serial Number

88533954

Filed: 24 Jul 2019

Registration Number

6088906

Registered: 30 Jun 2020

Owner

Loading owner data...

Attorney

Loading attorney data...

Share

Class 008

Hand tools and implements

Design Only

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Design Only

Logo or design without any words or letters.

Mark Literal Elements:

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 2000 - Design Only

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

008

Goods Class

Hand tools and implements

What this class covers:

This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.

In simple terms: Hand-operated tools, from kitchen knives to power drills

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

011

Goods Class

Apparatus for lighting, heating, and cooking

What this class covers:

This class covers devices that provide light, heat, or air conditioning. It includes lamps, ovens, refrigerators, and water heaters. Products must have a functional purpose related to temperature, illumination, or sanitation. Electric cooking appliances belong here, but mechanical ones may fall into Class 7.

In simple terms: The lighting, heating, and cooling products that make spaces comfortable

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

014

Goods Class

Precious metals, jewelry, and timepieces

What this class covers:

This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.

In simple terms: Jewelry, watches, and luxury accessories that define style

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

018

Goods Class

Leather goods, luggage, and animal skins

What this class covers:

This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.

In simple terms: Bags, wallets, and leather accessories for travel and fashion

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

020

Goods Class

Furniture and related products

What this class covers:

This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.

In simple terms: Furniture and home décor that make spaces functional and stylish

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

024

Goods Class

Textiles and textile goods

What this class covers:

This class includes textile materials like bed sheets, curtains, and upholstery fabrics. It covers woven and non-woven materials used for home décor. Ready-made clothing, however, belongs in Class 25.

In simple terms: Fabrics and textiles used for clothing, bedding, and décor

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

01 Jan 1995

First Use Anywhere

01 Jan 1995

Legal History

Status DateAction Taken
30 Jun 2020REGISTERED-PRINCIPAL REGISTER
14 Apr 2020OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
14 Apr 2020PUBLISHED FOR OPPOSITION
25 Mar 2020NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
10 Mar 2020APPROVED FOR PUB - PRINCIPAL REGISTER

Protect your brand like a watchdog 🐕

Join thousands of smart business owners who've marked their territory.

Need help?

Our trademark experts can help you understand this information.

Get Expert Advice

TrademarkFetch

Protect your brand. Mark your territory.

© 2025 TrademarkFetch. All rights reserved. 🐾

Made with love for brand creators
Woof! Need help? Contact us