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Trademark

XX

LIVE

Updated: 20 Sept 2022

Serial Number

88651992

Filed: 11 Oct 2019

Registration Number

6852850

Registered: 20 Sept 2022

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Class 014

Precious metals, jewelry, and timepieces

Design with Words/Letters

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Design with Words/Letters

Logo or design that includes words or letters as part of the design.

Mark Literal Elements: XX

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 3000 - Design with Words/Letters

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

014

Goods Class

Precious metals, jewelry, and timepieces

What this class covers:

This class includes fine jewelry, watches, and precious metals. It covers engagement rings, luxury timepieces, and gemstones. It also includes commemorative coins and trophies made of precious metals. Costume jewelry, however, may be categorized differently.

In simple terms: Jewelry, watches, and luxury accessories that define style

First Use in Commerce

20 Sept 2019

First Use Anywhere

20 Sept 2019

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

20 Sept 2019

First Use Anywhere

20 Sept 2019

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

20 Sept 2019

First Use Anywhere

20 Sept 2019

Legal History

Status DateAction Taken
20 Sept 2022NOTICE OF REGISTRATION CONFIRMATION EMAILED
20 Sept 2022REGISTERED-PRINCIPAL REGISTER
16 Aug 2022NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
15 Aug 2022ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
23 Jul 2022STATEMENT OF USE PROCESSING COMPLETE

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