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"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"
Updated: 27 Dec 2022
REGISTRATION Issued and Active
Serial Number
88761079
Filed: 16 Jan 2020
Registration Number
6937067
Registered: 27 Dec 2022
Owner
Attorney
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Education, training, and entertainment services
Covers exact words in any format
Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; Entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building, namely, strengthen leadership and Increase productivity, real-life experiences, unique adventures, creative and visionary puzzle solving, active interactive and performance games (as opposed to simple desk-bound tasks), escape rooms, improv workshops, sports games, and trivia; Providing group training in the field of organizational effectiveness featuring team building activities; Providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; Entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes., explore new places and, among other things, scavenger hunts
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: VERSUS
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Service Class
Education, training, and entertainment services
What this class covers:
This class includes schools, tutoring, sports coaching, and entertainment services. It covers everything from movie production and concerts to fitness classes and online courses. If it involves teaching, performing, or entertaining, it fits here. However, business training services belong in Class 35.
In simple terms: Education, training, and entertainment services
First Use in Commerce
01 Jan 2022
First Use Anywhere
16 Jan 2020
Status Date | Action Taken |
---|---|
27 Dec 2022 | NOTICE OF REGISTRATION CONFIRMATION EMAILED |
27 Dec 2022 | REGISTERED-PRINCIPAL REGISTER |
23 Nov 2022 | NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED |
22 Nov 2022 | ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED |
20 Oct 2022 | TEAS/EMAIL CORRESPONDENCE ENTERED |
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