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Updated: 22 Feb 2022
REGISTRATION Issued and Active
Serial Number
88915686
Filed: 14 May 2020
Registration Number
6649226
Registered: 22 Feb 2022
Owner
Attorney
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Industrial oils, lubricants, and fuels
Covers exact words in any format
No description available.
Words or letters with a specific styling, font, or arrangement.
Mark Literal Elements: CCS
Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.
Mark Drawing Type: 4000 - Stylized Words/Letters
This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.
Classification Information
Goods Class
Industrial oils, lubricants, and fuels
What this class covers:
This class includes fuels, motor oils, and industrial lubricants. It covers products like gasoline, diesel, candles, and lamp oils. Lubricants used in machinery, including greases and synthetic oils, are also included. It does not cover edible oils, which belong in Class 29.
In simple terms: The fuels and oils that power industries and transportation
First Use in Commerce
31 Dec 2018
First Use Anywhere
31 Dec 2018
Goods Class
Hand tools and implements
What this class covers:
This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.
In simple terms: Hand-operated tools, from kitchen knives to power drills
First Use in Commerce
31 Dec 2015
First Use Anywhere
31 Dec 2015
Goods Class
Games, toys, and sporting equipment
What this class covers:
This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.
In simple terms: Toys, games, and sporting goods for fun and fitness
First Use in Commerce
31 Dec 1994
First Use Anywhere
31 Dec 1994
Status Date | Action Taken |
---|---|
22 Feb 2022 | REGISTERED-PRINCIPAL REGISTER |
07 Dec 2021 | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED |
07 Dec 2021 | PUBLISHED FOR OPPOSITION |
17 Nov 2021 | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED |
04 Nov 2021 | LAW OFFICE PUBLICATION REVIEW COMPLETED |
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