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Trademark

ESCAPE

LIVE

Updated: 19 Oct 2021

Serial Number

90206895

Filed: 24 Sept 2020

Registration Number

6523734

Registered: 19 Oct 2021

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

Climbing and climbing wall equipment, namely, holds for artificial climbing walls; climbing volumes and features, namely, removable structures made of plastic, wood, fiberglass or polyurethane that are temporarily affixed to a climbing wall using bolts and T-nuts to create reconfigurable climbing routes; artificial climbing walls and panels; crash pads, namely, safety padding for use on floors to prevent injury when fall off a climbing wall; bags for climbers specially adapted for holding climbing equipment; mountaineering and rock climbing equipment, namely, spring-loaded camming devices (SLCDs); mountaineering climbing belts; ascenders being mountaineering equipment; carabiners used as climbing equipment; mountaineering equipment, namely, binding straps; mountaineering equipment, namely, hook and ring combinations; mountaineering equipment, namely, hooks; rock climbing chalk

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: ESCAPE

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

31 Dec 2006

First Use Anywhere

31 Dec 2006

Legal History

Status DateAction Taken
19 Oct 2021REGISTERED-PRINCIPAL REGISTER
03 Aug 2021OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
03 Aug 2021PUBLISHED FOR OPPOSITION
14 Jul 2021NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
25 Jun 2021APPROVED FOR PUB - PRINCIPAL REGISTER

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