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Trademark

BITSY

DEAD

Updated: 24 Jan 2024

Serial Number

97728230

Filed: 22 Dec 2022

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Class 007

Machines and machine tools

Stylized Words/Letters

Covers exact words in any format

Description

No description available.

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: BITSY

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

007

Goods Class

Machines and machine tools

What this class covers:

This class covers machines, engines, and industrial equipment used in manufacturing and construction. It includes robotic arms, agricultural equipment, and power tools. Motors for vehicles are excluded, as they belong in Class 12. Everyday household appliances, like blenders, may also fall under this category if they're industrial-grade.

In simple terms: Machines and tools that help businesses and factories run smoothly

First Use in Commerce

0

First Use Anywhere

0

008

Goods Class

Hand tools and implements

What this class covers:

This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.

In simple terms: Hand-operated tools, from kitchen knives to power drills

First Use in Commerce

0

First Use Anywhere

0

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

0

First Use Anywhere

0

011

Goods Class

Apparatus for lighting, heating, and cooking

What this class covers:

This class covers devices that provide light, heat, or air conditioning. It includes lamps, ovens, refrigerators, and water heaters. Products must have a functional purpose related to temperature, illumination, or sanitation. Electric cooking appliances belong here, but mechanical ones may fall into Class 7.

In simple terms: The lighting, heating, and cooling products that make spaces comfortable

First Use in Commerce

0

First Use Anywhere

0

020

Goods Class

Furniture and related products

What this class covers:

This class includes furniture and home accessories like chairs, mirrors, and mattresses. It also covers plastic storage containers and picture frames. Items must be designed primarily for furnishing spaces. However, home textiles belong in Class 24.

In simple terms: Furniture and home décor that make spaces functional and stylish

First Use in Commerce

0

First Use Anywhere

0

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

0

First Use Anywhere

0

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

0

First Use Anywhere

0

Legal History

Status DateAction Taken
24 Jan 2024ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
24 Jan 2024ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
24 Jan 2024ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
30 Sept 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
30 Sept 2023NON-FINAL ACTION E-MAILED

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