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Trademark

ALWAYS GOOD

LIVE

Updated: 12 Mar 2024

Serial Number

97808713

Filed: 23 Feb 2023

Registration Number

7327261

Registered: 12 Mar 2024

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Class 028

Games, toys, and sporting equipment

Stylized Words/Letters

Covers exact words in any format

Description

Dominoes; Children's educational games for developing literacy, cognitive skills, social skills, math skills, emotional intelligence, imagination, memory, pattern recognition, independence, creativity, and problem solving skills; Children's educational toys for developing motor skills, hand-eye coordination skills, problem solving skills, language skills, emotional intelligence skills, imaginative skills, skills to appreciate our planet and its natural resources, and social skills; Doll houses; Infant development toys; Infant toys; Playsets for creative expression and learning about culture, heritage and history; Role playing games; Toy building blocks; Bingo cards; Board games; Card games; Educational card games; Game cards; Jigsaw puzzles; Memory games; Paper dolls; Party games; Playing cards

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: ALWAYS GOOD

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

01 Dec 2011

First Use Anywhere

01 Dec 2011

Legal History

Status DateAction Taken
12 Mar 2024NOTICE OF REGISTRATION CONFIRMATION EMAILED
12 Mar 2024REGISTERED-PRINCIPAL REGISTER
26 Dec 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
26 Dec 2023PUBLISHED FOR OPPOSITION
06 Dec 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED

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