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Trademark

METMO

LIVE

Updated: 11 Sept 2023

Serial Number

98110997

Filed: 01 Aug 2023

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Class 008

Hand tools and implements

Stylized Words/Letters

Covers exact words in any format

Description

No description available.

Trademark Coverage Details

Stylized Words/Letters

Words or letters with a specific styling, font, or arrangement.

Mark Literal Elements: METMO

Standard Character Claim: Yes. The mark consists of standard characters without claim to any particular font style, size, or color.

Mark Drawing Type: 4000 - Stylized Words/Letters

For E-commerce Sellers:

This trademark protects the word(s) in ANY font, style, size, or color. Using these exact words for similar products/services may infringe on this trademark regardless of how you display them.

Classification Information

008

Goods Class

Hand tools and implements

What this class covers:

This class includes manually-operated tools like wrenches, knives, scissors, and gardening tools. It covers non-electric hand tools used in construction, agriculture, and home improvement. If a tool is powered by a motor, it likely belongs in Class 7 instead. Cutlery such as forks and spoons fall under Class 21.

In simple terms: Hand-operated tools, from kitchen knives to power drills

First Use in Commerce

0

First Use Anywhere

0

016

Goods Class

Paper products, stationery, and office supplies

What this class covers:

This class includes printed materials, stationery, and office supplies. It covers newspapers, books, calendars, and greeting cards. It also includes adhesive tapes, pencils, and envelopes. However, paper packaging belongs in Class 22.

In simple terms: Paper goods, books, and office supplies used every day

First Use in Commerce

0

First Use Anywhere

0

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

0

First Use Anywhere

0

Legal History

Status DateAction Taken
22 Nov 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
11 Sept 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
11 Sept 2023NON-FINAL ACTION E-MAILED
11 Sept 2023NON-FINAL ACTION WRITTEN
07 Sept 2023ASSIGNED TO EXAMINER

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