TrademarkFetch Header Logo

"Send me your thoughts and feature requests - Jacob, Co-Founder of TrademarkFetch"

Trademark

PLAY'N GO MUSIC MUSIC EVERYWHERE YOU GO

LIVE

Updated: 30 Jan 2024

Serial Number

98383016

Filed: 30 Jan 2024

Owner

Loading owner data...

Attorney

Loading attorney data...

Share

Class 009

Scientific and electronic apparatus, including computers and software

Unknown Mark Type

Specific design elements protected

Description

No description available.

Trademark Coverage Details

Unknown Mark Type

Information about this mark type is not available.

Mark Literal Elements: PLAY'N GO MUSIC MUSIC EVERYWHERE YOU GO

Standard Character Claim: No. This mark may include specific styling, fonts, colors, or design elements.

Mark Drawing Type: 0000 - Unknown Mark Type

For E-commerce Sellers:

This trademark protects specific visual elements. Exact details of protection depend on the mark's visual appearance and any color claims.

Classification Information

009

Goods Class

Scientific and electronic apparatus, including computers and software

What this class covers:

This class covers electronic devices, scientific instruments, and software. It includes everything from computers, smartphones, and cameras to medical diagnostic tools. It also covers downloadable software and AI programs. However, medical devices may also be classified under Class 10.

In simple terms: Gadgets, software, and electronics that shape the modern world

First Use in Commerce

0

First Use Anywhere

0

018

Goods Class

Leather goods, luggage, and animal skins

What this class covers:

This class includes leather and imitation leather products like handbags, wallets, and luggage. It also covers saddles, harnesses, and pet collars. Items must be primarily made of leather to fit here. Footwear, however, belongs in Class 25.

In simple terms: Bags, wallets, and leather accessories for travel and fashion

First Use in Commerce

0

First Use Anywhere

0

021

Goods Class

Household utensils, kitchenware, and glassware

What this class covers:

This class covers household utensils and cookware like pots, pans, and dishware. It also includes cleaning tools like mops, brooms, and sponges. Disposable kitchenware, however, might be classified elsewhere. Electric kitchen appliances belong in Class 11.

In simple terms: Kitchenware and household tools that make life easier

First Use in Commerce

0

First Use Anywhere

0

025

Goods Class

Clothing, footwear, and headgear

What this class covers:

This class includes apparel, footwear, and headwear for men, women, and children. It covers everything from dresses and jeans to shoes and hats. However, accessories like handbags and belts belong in Class 18.

In simple terms: The fashion items you wear, from shoes to hats

First Use in Commerce

0

First Use Anywhere

0

028

Goods Class

Games, toys, and sporting equipment

What this class covers:

This class includes toys, board games, and sports equipment. It covers items like dolls, video game controllers, and playground equipment. Gym equipment such as treadmills and dumbbells also belong here. However, software for video games is classified under Class 9.

In simple terms: Toys, games, and sporting goods for fun and fitness

First Use in Commerce

0

First Use Anywhere

0

035

Service Class

Advertising, business management, and administrative services

What this class covers:

This class includes business management, marketing, and retail services. It covers everything from consulting firms and advertising agencies to online shopping platforms. If a company helps other businesses grow or operate, it likely belongs here. However, financial and legal services belong in different classes.

In simple terms: Business services like advertising, marketing, and management

First Use in Commerce

0

First Use Anywhere

0

038

Service Class

Telecommunications services

What this class covers:

This class includes services that provide communication over distance. It covers mobile networks, internet service providers, TV broadcasting, and VoIP platforms. If a service helps people or businesses stay connected, it belongs here. However, technology development for communication tools falls under Class 42.

In simple terms: Telecommunications services that keep people connected

First Use in Commerce

0

First Use Anywhere

0

041

Service Class

Education, training, and entertainment services

What this class covers:

This class includes schools, tutoring, sports coaching, and entertainment services. It covers everything from movie production and concerts to fitness classes and online courses. If it involves teaching, performing, or entertaining, it fits here. However, business training services belong in Class 35.

In simple terms: Education, training, and entertainment services

First Use in Commerce

0

First Use Anywhere

0

Legal History

Status DateAction Taken
30 Jan 2024NEW APPLICATION ENTERED

Protect your brand like a watchdog 🐕

Join thousands of smart business owners who've marked their territory.

Need help?

Our trademark experts can help you understand this information.

Get Expert Advice

TrademarkFetch

Protect your brand. Mark your territory.

© 2025 TrademarkFetch. All rights reserved. 🐾

Made with love for brand creators
Woof! Need help? Contact us